DEF LEPPARD Keyboardist / Fairlight Computer Programmer John Kongos - "Pyromania Was Very Expensive And Had All The Record Executives Worried; They Were Very Happy When The Money Started To Pour In"

February 9, 2011, 13 years ago

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Greece-based Rock Pages has posted an interview with Pyromania keyboardist / Fairlight computer programmer John Kopngos as part of their ongoing tribute on DEF LEPPARD, which will feature interviews with various people that helped the band from Sheffield, UK build its career. An excerpt is available below:

Rockpages.gr: How did you end up working with Def Leppard? When did your first meeting take place?

John Kongos: "Mutt (Lange / producer) brought them to my studio to discuss, pretty early in the process - I just remember them as a nice, friendly bunch of young guys from Sheffield - I didn't know much about them at the time and working with Mutt was pretty intense, so that was my focus. They were not in the studio that much during this process - mainly the drummer."

Rockpages.gr: In 1982, Def Leppard hasn’t become yet the super group of the 80s. Pyromania was definitely the first step towards that direction. Would you like to describe them to us as people…their personalities?

John Kongos: "As I mentioned I didn't really get to know them then - I have since then met them here again in Phoenix, Arizona when they came through for a gig - they were very gracious and spent a nice time with me and my sons backstage - they wound up using a lot of the photos my son Daniel took at that show, on their website."

Rockpages.gr: How about Mutt Lange? Was he the dominant figure in the studio and the sixth Def Leppard member?

John Kongos: "Very much so - he added to some of the vocal harmonies, was a songwriter himself and had the technical knowledge, which I am sure DL now have, but didn't at the time. Mutt had an amazing ability to stay focused on what he was trying to achieve - the album was very expensive and had all the record executives worried - they were very happy when the money started to pour in after it became an enormous success. My time with the project was about two weeks of 18-hour days - just on the drums!"

Go to this location for the complete interview.


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